![]() If all commercial buildings are unable to find enough workers because you destroyed a road to your commercial district, your income will tank even if the buildings themselves are still standing. If you have a large segment of citizens all getting sick at once your income tanks. Lastly, and I’m not completely certain of this, citizens affected by conditions don’t seem to pay taxes. I dont see an option to make it unlimited again. ![]() ![]() On the save file, it shows unlimited money and loads into the game with unlimited money, then disables it and shows my city 23 million in the hole (no possible way to climb out of that). If you zone a whole region and apply a district policy to it, if the district grows fast enough it can surprise you by how expensive the policies can become. After today's update unlimited Money is not working. Many district policies charge a fixed rate for each building they affect. Just remember that enabling mods will disable Steam achievements unless you get a mod to reenable them. While you’re there there is also the unlock all buildings option, unlimited oil and ore, and unlimited soil. As an example, buying dozens of parks to prove your land value might be worth it late in your city’s lifespan but doing it too early will create upkeep expenses that are hard to surmount.Īnother common expense is zoning a district and district policies to it. Go to the Content Manager, click where it says Mods on the left side, it’s down towards the bottom. Throughout the game you want to keep your city services roughly in parity with the needs of your citizens. Some of the more likely causes is you’re over-building your city. Without more detail it’s hard to determine the exact cause. ![]() There are a variety of reasons your city could be losing money.
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